Mobile · Expo · React Native
Pulse Pop
Tap the shrinking pulses before they vanish. Chain hits into combos, earn coins and unlock skins in a 30-second round — one codebase for iPhone, Android and the web.
What I built
- Game rules — scoring, combo caps, coin payouts and safe cosmetic unlocks — kept separate from rendering and covered by unit tests.
- One React Native codebase that runs in Expo Go on phones and exports to the static web build on this site.
- Haptics and local persistence on device, with no accounts, ads, analytics or network services.
What's next
It has not been submitted to the app stores. The repository documents a fair free-to-play model — optional rewarded ads and cosmetic purchases with no paid scoring advantage — but none of it is implemented.
- Status
- Playable prototype
- License
- Apache 2.0
- Built with
- Expo, React Native